Some window “types” are defined. They represent the window’s special nature based on the role. Defined types are “transient”, “desktop”, and “dock”.
A type is usually set by applications through hints when the window appears. Many windows do not have any types.
“Transient” windows are pop-up or dialog windows associated with a main application. They tend to have less window decorations, and are intended to last a short time only.
nil if window isn’t marked as a transient window.
Otherwise returns an integer, the xid of the parent window.
Mark that the window associated with object w is a transient window.
Return true if window child is directly a transient for window parent, false otherwise.
Return true if window descendant is (directly or indirectly) a transient for window ancestor, false otherwise.
Return the list of windows that window child is a transient for. If indirectly is true, then return the list of all ancestors rather than parents.
Return the list of windows that are transients for window parent. If indirectly is true, then return the list of all descendants rather than children.
Return the list of windows which is either a transient window for window window, or a window which window is a transient for. This always includes W. The ‘transient window for’ relation holds for windows which are direct or indirect transients of the parent window in question.
If the by-depth argument is true, then the retrurned list is in stacking order.
Map the single argument function fun over all windows in the same transient group as window window.
Raise window window to its highest allowed position in the stacking order. Also raise any transient windows that it has.
Lower window window to its lowest allowed position in the stacking order. Also lower any transient windows that it has.
If window window is at its highest possible position, then lower it to its lowest possible position. Otherwise raise it as far as allowed. Also changes the level of any transient windows it has.
Focus on application windows when they first appear. Defaults to true, must be true or false.
Decorate dialog windows similarly to application windows. Defaults to false.
“Desktop” windows are root windows or viewport windows. They
accept keys as if it is a root window. (I.e.,
root-window-keymap is used.) They don’t have a frame.
t if arg represents a desktop window.
Mark that the window associated with object w is a desktop window.
List of properties set (to true) on windows when they are marked as desktops. Defaults to
'(fixed-position sticky sticky-viewport)
The stacking depth of desktop windows. Defaults to -4.
“Dock” windows are docks or panels. They don’t have frame by default.
t if arg represents a dock window.
Mark that the window associated with object w is a dock window.
List of properties set (to true) on windows when they are marked as docks. Defaults to
'(window-list-skip cycle-skip fixed-position focus-click-through avoid no-history never-iconify never-maximize sticky sticky-viewport placed)
The stacking depth of dock windows. Defaults to 0.